”Hi, I am shreedev. I started my career as a gameplay programmer and later switched to Game design, with over 7+ years of experience working on successful Live-ops mobile games and solo indie projects. Thank you for taking the time to look at my work.”


WCC Rivals

Unity C#, Photon Network, Monetization, F2P mobile

  • Design the Ultimate Squad and Matchmaking system

  • Implemented the core multiplayer Gameplay

  • Designed the Core loop and balancing in-game economy

  • 2019 (IAMAI GATO - Best Live Game, IGDC Awards - Studio Game of the Year (runner-up)).





SWARM

A difficult top-down Swarm shooter. Stuck in a loop of death and rebirth, Players fight against a massive swarm of flesh-eating aliens. Learn the level layout, Master the technique, and overcome the swarm 1 v 200.

  • Thesis project aimed to showcase how
    difficulty changes

  • IEEESig southern california game awards finalist

  • Player driven Difficulty

  • Unity C# with Jobs and Burst complier


Dying light 2 - ModMap

Custom modded map for Dying Light 2 with 3-part series
Includes over 50+ mins of gameplay
C - Engine devkit tool used with additional modding for few extra features

  • Includes Side quests and challenges

  • Semi-open world

  • Over 3000+ downloads and subscribers

  • Multiple endings based on user choice


    CLICK ON IMAGE TO LEARN MORE


Professional projects


Full Portfolio