PLANET GOLF
Role
Senior Gameplay Programmer
Game Designer
Year
2020
Planet Golf is a multiplayer online golf game. Race to the hole against 11 other players on a planet-sized golf course. Play across multiple randomly generated mini planets to provide a unique course each time. Unlock and upgrade a range of clubs that function differently in different planetary settings, and equip yourself with a distinctive unique ball collection.
Genre
Multiplayer Casual Sport
Built on
Unity Android
Contribution to the Project:
Implementing and helping design the core Gameplay Loop.
Writing the base multiplayer code and helping junior programmers with further custom tools to help them.
Helping design the monetization and balance of various In-Game currencies.
Game optimization.
Balancing the game with multiple upgrades and implementing how they affect the gameplay.
Building matchmaking based on player skill level and various in-app purchases.
Setting up the communication between the backend and helping track all the necessary player data.
My other minor contributions also include:
Art style guidance.
Production role in helping the junior team come in after the core has been established.
Ideas about live ops
Improving the quality of the visuals in the game