PLANET GOLF

Role

Senior Gameplay Programmer
Game Designer

Year

2020

Planet Golf is a multiplayer online golf game. Race to the hole against 11 other players on a planet-sized golf course. Play across multiple randomly generated mini planets to provide a unique course each time. Unlock and upgrade a range of clubs that function differently in different planetary settings, and equip yourself with a distinctive unique ball collection.

Genre

Multiplayer Casual Sport

Built on

Unity Android

Contribution to the Project:

  • Implementing and helping design the core Gameplay Loop.

  • Writing the base multiplayer code and helping junior programmers with further custom tools to help them.

  • Helping design the monetization and balance of various In-Game currencies.

  • Game optimization.

  • Balancing the game with multiple upgrades and implementing how they affect the gameplay.

  • Building matchmaking based on player skill level and various in-app purchases. 

  • Setting up the communication between the backend and helping track all the necessary player data.

My other minor contributions also include:

  • Art style guidance.

  • Production role in helping the junior team come in after the core has been established.

  • Ideas about live ops 

  • Improving the quality of the visuals in the game

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