Apart from making and playing casual games I used to compete at a professional level in games like DotA, Valorant, Counterstrike, and Overwatch. My main achievements include being part of a Dream team in overwatch officially sponsored by Asus and Corsair. My game tag is Truth. I have won over 40+ local and international tournaments (SEA) 


My main achievements include. 

  • Team arknemesis which was sponsored by Asus and corsair ( Overwatch )

  • Team Entity Esports ( Overwatch ) 

  • 2 Times ESL finalists SEA for dotA

  • 2 Times ESL qualifiers for Counterstrike

  • Qualified for the Overwatch Worldcup team from India ( Was not able to go due to work reasons)

  • Various local Lan tournament wins for Valorant and getting MVP in a major tournament hosted by AMD and TEC in India.

  • Have taken seminars as a guest speaker in college for explaining to the students about the industry and game design.

​Playing games competitively gave me a chance to interact with people and understand a few aspects of the game such as what makes it addictive and what makes it competitive. How each one has a different satisfaction if they win and how they deal with loss without hating the game. These factors really helped me in designing games. As most of these games are team-based, It gave me an opportunity to lead and make calls and learn to trust each other as a team. Adapt to the situations and improve my overall team skill. It made me a better speaker and taught me to inspire people giving me opportunities to talk about the field in various colleges. I used this to give more spotlight to game development and the opportunities in it for interested people. On top of multiplayer competitive titles, I play a lot of single-player games across all devices. My favorite of all time is Xcom2.

Education

BSC hons Game Development - Birmingham city university

MFA Game design - Laguna college of Arts & Design